TEACHING TEENAGERS PROGRAMMING Kham A.Ch.Y.
Kham Anastasiya Chong Yong - 11th grade student, PRIVATE EDUCATIONAL INSTITUTION SECONDARY SCHOOL "KOMASHINSKY", PRMORSKYKRAI, VILLAGESLAVYANKA
Abstract: the article analyzes that teenagers are capable of learning programming and can develop their own projects with guidance and practice. Introducing programming early in education helps foster critical thinking, creativity, and problem-solving skills, preparing students for a future in a digital world. Keywords: programming, teenagers, teaching.
УДК 007.3
Introduction
In our modern society, programming skills have become increasingly important. Teaching teenagers to code not only fosters logical and creative thinking but also equips them with essential tools to solve problems and bring ideas to life. This project examines the importance of introducing coding to teenagers and its impact on their future success.
Chapter 1: Theoretical Part
1.1 What is Programming?
Programming is the process of creating computer programs through languages like Python, Java, and C++. It involves developing algorithms, coding, debugging, and testing. Programming is crucial in many fields, including web development, mobile apps, AI, and more.
1.2 Programming Languages
Programming languages are tools used to write software. They range from low-level languages, which interact closely with computer hardware, to high-level languages that provide more abstraction. Popular languages include Python, Java, and C++. The choice of language depends on the project's requirements and the programmer's preferences.
1.3 Prerequisites for Learning Programming
To learn programming, students need a strong foundation in a programming language, basic mathematical skills, logical thinking, and a basic understanding of English, as most programming languages use English terms. However, practice is the most crucial element in mastering programming.
1.4 Why Should Teens Learn Programming?
Learning to code offers numerous benefits for teenagers. It enhances critical thinking and problem-solving skills, fosters creativity, prepares them for future careers in technology, and teaches teamwork and communication. With the growing availability of online resources, programming education is more accessible than ever.
1.5 How to Start Learning Programming
Teenagers can start learning programming by choosing a field of interest and a suitable programming language. Python is recommended for beginners due to its simplicity. Resources like online courses, coding games, and community platforms can aid in learning. Starting early helps teens develop a lasting interest in technology. Chapter 2: Practical Part
2.1 Sociological Survey
A survey was conducted among 50 students aged 11-14 to assess their interest in programming. Results showed that 64% were interested in programming, 30% were not, and 6% were unaware of what programming is. Additionally, 78% of students enjoy spending time on computers, and game development emerged as the most popular programming interest.
2.2 Creating a Game
To test the hypothesis, an experiment was conducted with a 13-year-old student learning Python. The student successfully learned the basics of Python and wrote a simple "Rock, Paper, Scissors" game. This experiment demonstrated that middle school students can grasp programming concepts and apply them to create functional code.
Conclusion
The project confirms that teenagers are capable of learning programming and can develop their own projects with guidance and practice. Introducing programming early in education helps foster critical thinking, creativity, and problem-solving skills, preparing students for a future in a digital world.
References
1. Wikipedia. "Programming."
2. Synergy University. "What a Programmer Should Know."
3. Informatics Blog. "Programming Checklist."
4. Timeweb. "Programming for Children."
5. Habr. "Programming Education.