DOI 10.14526/2070-4798-2019-14-1-53-58
Interactive technologies as the part of a qualitative control over female basketball players' training process
Mikhail O. Markin*, Larisa A. Berezina, Dmitriy V. Sementsov
Ulyanov State Pedagogical University, Ulyanovsk, Russia ORCID: 0000-0002-1699-0833, mar12312@yandex.ru ORCID: 0000-0002-9471-2652, berezinalar@yandex.ru ORCID: 0000-0003-0038-3286, semenczov1982@mail.ru
Abstract: Modern coach's activity is impossible without special knowledge and the skills of using great amount of information. Such kind of skills development helps to improve information-analytical support of professional activity and provides athletes' training effectives increase. Research methods. Information sources analysis and summarizing, testing, questionnaire survey, pedagogical experiment, methods of mathematical statistics. Materials. The article is about a new approach to a wider use of information technologies in the system of training basketball players for the level of competitive activity improvement. Results. The demanded level of female basketball players' technical-tactical readiness provision is realized through innovative means inclusion into sports trainings. Interactive technologies use would help to provide flexible balanced character of individual, individual-group and team trainings. They save physical and psychic potential and intellectual components of playing activity mobilization. Conclusion. Pedagogical experiment results showed the effectiveness of the created methodology of technical-tactical training process optimization among 17-20 year-old female basketball players by means of interactive technologies. They helped to improve competitive activity results among qualified female athletes. Keywords: a coach, training activity, interactive technologies, female basketball players, technical-tactical readiness.
For citation: Mikhail O. Markin*, Larisa A. Berezina, Dmitriy V. Sementsov. Interactive technologies as the part of a qualitative control over female basketball players' training process. The Russian Journal of Physical Education and Sport. 2019; 14(1): 47-51.DOI 10.14526/2070-4798-2019-14-1-53-58
Training process is a difficult and varied system. Competent management and high results achievement among athletes depends on a coach's professional level [6].
Nowadays the important objective in student basketball development is the conditions creation for competitiveness among female teams. Technical-tactical readiness indices among female athletes are the main criteria of activity stability and quality among players on the playground.
In this connection there is the necessity to optimize the training process of female basketball players by means of innovative means, methods and organizational forms of sports training use [3]. One of the most important conditions in training female basketball players is additional and main means of sports training integration. It is based on indirect visualization method use.
Various research works in this field of science helped to mention, that the question of technical-tactical training improvement among 1720 year-old female basketball players is not studied enough. Age-related peculiarities, organizational-methodical and psychological-pedagogical conditions of improvement by means of indirect visualization are not taken into account [2,5].
Thus, there is a contradiction between a real need for training athletes. They have high level of technical-tactical readiness. Insufficient theoretical and methodical basis formation of the training process organization in student basketball on the basis of additional means and methods use. They are directed toward sports training improvement. All mentioned above conditioned the theme of the research, the aim and objectives setting.
The aim of the research is technical-tactical
training optimization among 17-20 year-old female basketball players by means of interactive technologies and theoretical substantiation of interactive means during technical-tactical training 17-20 year-old female basketball players.
The objectives of the research: 1. To reveal the conditions for an optimal level provision for technical-tactical training among 17-20 year-old female basketball players by means of interactive technologies.
2. To create the methodology of technical-tactical training process improvement among qualified female basketball players by means of interactive technologies.
Materials and research methods.
Nowadays a lot is done in the Russian Federation for student basketball development. Nevertheless, the objective of playing level increase is still very urgent. Sport becomes more technological and it is almost impossible to do without modern computers and technique [1,6].
One of the most prospective approaches to the mentioned problem solution is innovative approaches use, which are based on modern facilities of information technologies (IT) [8,9,10].
A coach faces great amount of different information every day. Without specialized instruments, which provide help in work with information, a coach won't be able to use the information correctly [10,11,12]. Most specialists (K.P. Bazarin, Y.D Leychenko, 2015; M.E. Fedorov, V.V. Lysenko, 2004) consider that all information flows consolidation on the basis of the integral mobile platform can become the factor, which would increase the effectiveness of student and adult basketball teams of the Russian Federation in general.
A rational integration of technical and tactical training is considered one of the basic principles of sportsmanship improvement in theory and practice of sports training among qualified basketball players. Such a difficult objective realization demands not only physical and technical exercises use, but also tactical schemes inclusion into the process of study by means of interactive teaching methods. They help to study the material
in active, animated form. It considerably increases the speed and quality of mastering the material by the female basketball players and provides technical mastery level increase among female basketball players. It leads to their sports effectiveness improvement [13,14,15,16].
Results and Discussions
For checking the effectiveness of created by us methodology we organized the pedagogical experiment. 20 female basketball players of the 1st category and candidate masters of sport at the age of 17-20 took part in the experiment. Female athletes were divided into the groups: the control group (CG) and the experimental group (EG). Each group included 10 girls. In order to reveal the initial level of competitive activity indices in the CG and EG we held preliminary studies, the estimation of which was held according to the following criteria: the number of spiked balls, the effectiveness of positional attacks, the effectiveness of a quick breakthrough, attacking passes, ball tacklings, ball picking at own backboard, ball picking at the opponent's backboard, losses. For the effectiveness of the team control during the pedagogical experiment we registered the following indices: the duration and stability of the new tactical interactions mastering.
Preliminary research works helped to state that according to all studied parameters of competitive activity female basketball players from the EG had insignificant advantage over the female athletes from the CG (table 1). The initial indices of interaction level in the team in the EG and the CG also didn't reveal considerable differences (table 2).
The control group trained according to the program of a higher educational establishment sports club. The experimental group trained according to created by us methodology, directed toward the effectiveness increase of the playing activity among female basketball players using interactive technologies. The training process of the EG included concentrated trainings, tasks, which were realized in predicted conditions and in the alternative and time related uncertainty.
Training lessons (TL) organization was based on the direct interaction of a coach and the players of the team. It means that tactical
interactions were modeled and studied with the help of educational- playing programs and the experience of basketball teams of the world. During the work with the programs the players had to fulfill the tasks directed toward technical-tactical readiness improvement: to continue playing combination, to choose more expedient end of the combination, to predict the actions of the opponent, to define, which of defense variants is better in this or that case of attack, depending on playing situation to determine the actions of each player in defense and etc.. Also itsport.net application was used on the basis of OS Android. It is available in Google Play, for the new tactical schemes study and their dynamic presentation. It helps to create and demonstrate animated schemes of tactical combinations.
For further check of the offered by us experimental methodology we analyzed additional results of competitive activity indices among female basketball players during the season 2017-2018.
The initial and final indices of competitive activity comparison among female basketball players from the EG and the CG shows that most analyzed characteristics of female athletes from the control group didn't change much, although insignificant positive tendencies were revealed (table 1).
During the experiment the following competitive activity results were received in the CG and the EG: according to statistical data, female
basketball players from the experimental group were more confident in defense and attack, than the female basketball players from the control group. That is why such kind of indices, as the effectiveness of positional attacks (ePA), the effectiveness of quick breakthrough (eQB), ball picking at own and opponent's backboard, scored balls, ball losses, attacking passes, tacklings (ePA- 36,1%, eQB -17,6%, ball picking at own backboard- 9,9%, ball picking at the opponent's backboard - 12,1%, scored balls - 23,7%, ball losses - 16,3%, attacking passes - 15,3%, tacklings - 16,9%) increased.
In the control group the same indices also changed, but insignificantly: the effectiveness of positional attacks, the effectiveness of a quick breakthrough fulfillment, ball tackling (ePA -36,1%, 9,6 %, eQB - 5,7%, the number of the scored balls- 20,4%, the attacking passes - 8,7%, ball picking at own backboard- 6,0%, ball picking at the opponent's backboard didn't change, and ball losses- 1,6%).
According to the subjective estimation of the female basketball players from the experimental group it was revealed that they started to estimate quickly technical-tactical abilities of the separate players and the opposite team, started to distribute rationally own strength during the attack and defense. It helps them to go through competitive matches easier.
Table 1 - Competitive activity indices dynamics of female basketball players from the EG and the CG
before and after the experiment
Indices Stage EG CG Differences validity between the groups
M±m
Attacking passes I 1,33±0,76 1,25±0,94 P > 0,05
II 1,57±0,81 1,37±0,94 P > 0,05
Tacklings I 1,32±0,19 1,27±0,74 P > 0,05
II 1,59±0,48 1,33±0,74 P > 0,05
Ball picking at own backboard I 3,27±1,2 3,12±2,27 P > 0,01
II 3,63±1,2 3,32±1,26 P > 0,05
Ball picking at the opponent's backboard I 2,I8±0,64 1,95±1,55 P > 0,05
II 2,48±0,84 1,95±1,68 P > 0,05
Losses I 2,13±0,64 I,93±0,84 P > 0,05
II 1,83±0,48 i,9±0,84 P > 0,05
Notes: the stages of testing I - before the experiment II -after the experiment. Differences validity between the CG and the EG in terms of p > 0,05; р > 0,01*
The dynamics of interaction level in the only individual technical-tactical mastery increase, EG helped to reveal the effectiveness of interactive but also team competitive activity improvement in technologies introduction into the system of general (table 2). training female basketball players. They provide not
Table 2 - Dynamics of interaction level indices in the CG and the EG before and after the experiment
Scored balls I 7,25±4,15 6,89±6,68 P < 0,05
II 9,98±5,25 8,88±8,05 P < 0,05
The effectiveness of positional attacks I 23,5 ± 0,3 22,6 ± 0,2 P < 0,05
II 36,8 ± 0,8 25,3±0,5 P < 0,05
The effectiveness of a quick breakthrough I 49,1 ± 0,5 49,3 ± 0,5 P < 0,05
II 59,6 ± 1,5 52,3 ± 1,4 P < 0,05
No Interaction level indices Stage CG (n =10) EG (n =10) Р
1. Team interactions mastering (the number of TL) I 10,6 ± 1,2 10,8 ± 1,2 >0,05
II 10,8 ± 1,2 7 ± 2,7 <0,05
2. Stability of team interactions (%) I 59,9 ± 2,9 60,6 ± 2,3 >0,05
II 60,1±2,3 72,2 ± 3 <0,05
For team interactions mastering the experimental group spent 7 lessons in the average. In the control group mastering tactical interactions demanded no less than 10 lessons. The stability of team interactions fulfillment in the experimental group is higher, it is 72,2%, in the control group -60,1%.
Conclusions
Thus, on the basis of the held research we revealed the following: nowadays the most urgent problem in the system of student basketball teams training is players' sports form control not only during a long-term competitive period, but also during the definite match.
We made the attempts to use interactive technologies during the training. They help to reproduce the set time parts of the game, to compare technical-tactical actions of the female athletes on the playing ground, create and demonstrate animated schemes of tactical interactions. It is possible to realize all this only in terms of modern technologies use in the training process. It provides mastering modern resources by a coach and athletes on the basis of scientifically substantiated principles, ^ mean and methods of competitive activity control.
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Author's information:
Mikhail O. Markin* - Candidate of Pedagogics, Associate Professor, Ulyanov State Pedagogical University, Ulyanovsk, 432700, Russia, Ulyanovsk, square of the 100th anniversary of Lenin's birth, House 4, e-mail: mar12312@yandex.ru
Larisa A. Berezina - Candidate of Pedagogics, Associate Professor, Ulyanov State Pedagogical University, Ulyanovsk, 432700, Russia, Ulyanovsk, square of the 100th anniversary of Lenin's birth, House 4, e-mail: berezinalar@yandex.ru
Dmitriy V. Sementsov - Assistant, Ulyanov State Pedagogical University, Ulyanovsk, 432700, Russia, Ulyanovsk, square of the 100th anniversary of Lenin's birth, House 4, e-mail: semenczov1g82@ mail.ru